IMPORTANT: Due to copyright concerns and the implementation of a new system, videos will be removed from CourseMedia in August of 2019. If you have not been in touch with the Libraries about finding alternative sources for your videos, please contact your department's library liaison as soon as possible.

About...

CourseMedia

CourseMedia is a course media management system that helps instructors organize and present media materials (images, video and audio). Instructors can create media galleries that can be accessed by their students online. Instructors have access to large collection of art and world history images, library reserve videos and audio works.

With this new release of CourseMedia, searching for cataloged content has become much more robust and streamlined thanks to tight integration with university library systems. The new search mechanisms are robust, powerful, and blazing fast. In addition to university cataloged content, faculty can also search through media subscriptions that the university has access to – greatly expanding the existing catalog of media items for use within a course!

Generally, instructors will share the contents of their galleries through teaching live through the CourseMedia website or the projection software. It is also possible to share galleries, gallery groups, and even individual objects through the Canvas learning management system.

Using Canvas, it is possible to integrate objects from CourseMedia directly into your course content through Pages, Discussions, Modules, Quizzes, and more. Instructors can even create assignments around CourseMedia content.

Support and help can be had through our faculty and student user guides.

To request resources through the library contact reserves@du.edu.

Copyright and Canvas

In order to provide video/audio content from CourseMedia in Canvas, faculty must use licensed streaming services from the Libraries (e.g. Kanopy, Swank, Alexander Street), or, in the case of converted DVD, VHS, CD, etc., either acquire permission from the copyright holder or certify by agreeing to the below that the material to be copied qualifies as Fair Use. When in doubt, if the material was converted from a DVD, CD, VHS, etc., make sure you identify the portion of the work that is relevant to the lesson objectives and create a clip of that segment for students to view or listen to. Use the least amount that meets the educational need.

A determination of Fair Use must be based on Section 107 of the United States Copyright Act, which states:
"Notwithstanding the provisions of sections 106 and 106A, the fair use of a copyrighted work, including such use by reproduction in copies or phonorecords or by any other means specified in that section, for purposes such as criticism, comment, news reporting, teaching (including multiple copies for classroom use), scholarship or research, is not an infringement of copyright. In determining whether the use made of a work in any particular case is fair use, the factors to be considered shall include:

  1. The purpose and character of the use, including whether such use is of a commercial nature, or is for non-profit educational use;
  2. The nature of the copyrighted work;
  3. The amount and substantiality of the portion used in relation to the copyrighted work as a whole; and
  4. The effect of the use upon the potential market for or value of the copyrighted work."

Some resources for helping to determine whether or not a particular use is "Fair":

If you are claiming Fair Use for the media you are submitting for streaming, and permission to do so has not been granted by the copyright holder, you must agree to the following statement: I have determined, to the best of my ability, that the media items I am providing my class qualify as educational Fair Use.


CourseMedia Projection Software

[ current version: 2.7.42 ]

CourseMedia Projection a software extension of CourseMedia that can be installed on a user's desktop or laptop computer in order to project gallery objects through either single or multiple projection setups.

Download the Adobe AIR package below. The AIR package will work on Windows or macOS.

AIR Package

Adobe AIR

The Adobe AIR runtime enables developers to package the same code into native applications and games for Windows and macOS desktops as well as iOS and Android devices, reaching over a billion desktop systems and mobile app stores for over 500 million devices.

Adobe AIR is a runtime which powers the CourseMedia Projection System.

Adobe AIR Runtime

If you encounter any problems installing the AIR package, we recommend the following steps:
  1) update the Adobe AIR runtime to version 27 or above,
  2) completely uninstall any previous versions of the CourseMedia Projection System,
  3) download and install Projection.air as normal.